doorward
Doorward is a first-person liminal explorer built in Godot.
You wake in a quiet hub with four doors — North, South, East, West. Each door opens into a newly generated room: offices, storage, wet spaces, industrial pockets. Keep walking. The graph grows.
Features
- Endless door-to-door generation
- Interactable props (cabinets, switches, pickups)
- Multiple door mechanisms (key, wheel, charge, bolt)
- Flashlight, rain hatch atmosphere, elevator rooms
- Runs in the browser (WebGL)
Controls
- WASD — move
- Mouse — look
- E / LMB — interact
- F — flashlight
- Space — jump
- R — restart
Prototype / in development. Expect rough edges, weird rooms, and the occasional cursed wardrobe.
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | s00d88 |
| Genre | Adventure |
| Made with | Godot |
| Tags | Backrooms, doors, Exploration, First-Person, Godot, Liminal space, Procedural Generation, Walking simulator |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Doorward is live (web prototype)7 days ago


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